Walk freely in VR/AR
Stand up, sit down and walk around in VR. No cables, no expensive hardware, no external trackers - just you and your legs.
Software-only, cable free
Univrses® Playground® is a software-only tracking solution, using only the phone camera & sensors.
FROM GAMING TO
Mobile positional tracking creates new use cases for gaming, education, architecture, business, and industry.
Walk around freely in a virtual showroom or engage in a magic duel. Use your discarded mobile phone, the one with the broken front, as a 3D-controller.
Invite a friend to your playground and share a multiuser virtual reality experience. Look around with real sense of body and direction. Playground® puts the reality into VR and AR.
No cables, no expensive hardware, no external trackers – just you and your legs! A phone with robotics vision is all you need.
By utilizing that discarded old phone with a broken front, you suddenly have a 3D controller with millimeter accuracy.
Friends at your house can enter your local Playground®. See players from anywhere in the world move and use their gadgets.
Positional Tracking for Gear VR #1
Univrses® Playground® brings positional tracking to Samsung Gear VR. This video shows the camera trajectory while the headset is being moved around. The camera is used in conjunction with IMU information to create a smooth camera movement.
Positional Tracking for Gear VR #2
This video shows the end user experience of the tracking. The video is recorded using MirrorOp, which adds latency and stuttering that is not present för the user. The camera is used in conjunction with IMU information to create a smooth camera movement. Luckily, the IMU information in a Gear VR headset has very low latency and decent quality, as can be seen in the regular orientational tracking. Follow us on Twitter and Facebook for updates.